COUGS GIVE
Cougs Give began in 2015, and I had the opportunity to advertise for the event with graphics I made myself. Every year, Cougs Give allows alumni, students, donors, and families to share their stories about WSU to encourage donations that go towards the support of scholarships, research, programs, innovative learning, leadership development, student activities, and more!



RAT DETECTIVE
Rat Detective: The Cheese Stands Alone was created during November 2022 for DTC 492 using the online browser engine Bitsy. Bitsy was super fun to learn and work with and being able to understand the behind the scenes of video games made me enthusiastic about making video games. The game is linked to my itch.io here:
https://nuclearhops.itch.io/rat-detective-the-cheese-stands-alone




LC VALLEY RESILIENCE COALITION
For DTC 478 in April 2022, my group and I were tasked with working alongside a local organization to better their website and to practice our client work and communication. During this project, we learned how to write up a client proposal including our strengths, what we can offer to the website, and we communicated with the client to create a style sheet to make sure everything was to the clients liking.








HOPS' BAKERY
Hops' Bakery was the first website I created in October 20221 for DTC 355 using Reclaim Hosting and utilizing HTML and CSS to create a working website for a faux company. Unfortunately, I do not pay for Reclaim Hosting anymore, so the site is no longer up. Every hyperlink worked and did not overload the website with clicking between multiple tabs.
To the right is a wireframe created for the website homepage.


FROG CHECKERS
Frog Checkers was created in November 2022 for DTC 477 using Reclaim Hosting. For this project, we were to utilize our previous knowledge of HTML and CSS and combine it with what we were learning about JavaScript and PHP. The URL does not currently work because I no longer have Reclaim Hosting. The point of this game was to play basic checkers with frog pieces.
To the left is a wireframe created for the game layout on the website.
REYNARD
A collection of parts of the video game, Reynard, created by Sarah Hoppe, Paige Spencer, Maddy Szczypka, Garrett Renard for our DTC 392 Engines and Platforms class. The Stencyl engine was used to create a demo.
"A futuristic pixelated detective game following the main character, detective Reynard. He had been working in an office where many of his peers were being paid off by the mafia. He became suspicious and decided to go undercover, discovering a true mystery."













MOONWARES
Different layouts created for a new imaginary application. MoonWares was created for DTC 101 and started off my experience working with Adobe products and designing wireframes and layouts for new ideas and visions.


